Gijinka exercise, pulling from the above references.
A fire harpy, aiming to describe different ways elemental motifs would manifest.
Went for a rogue-class character with sci-fi techwear for the design language.
Exploration for the above character.
Fall 2021 Character Designs
Select works from throughout the term in Anh Dang's character design class, taught at Brainstorm. Still have a lot to refine, but nevertheless, I learned so much from this.